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Minotaur par memoria vetusta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Inventiveness / Inventivité | #21 | 2.858 | 3.500 |
Gameplay / Systèmes de jeu | #28 | 2.041 | 2.500 |
Overall / Note globale | #33 | 1.939 | 2.375 |
Storytelling & Writing / Écriture et narration | #37 | 0.816 | 1.000 |
Aesthetics & Mood / Esthétique et ambiance | #37 | 1.327 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Language
français
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Comments
It's interesting how you can transfer the experience from the 1st hero to the next as a sense of progression. Sadly, there seems to be quite a few issues with this game. The worst one (for me), is the fact that the button to bring up the menu hardly even works, and even when I'm in the menu, there are times that the buttons to "accept" or "cancel" don't work, although the arrow keys still work. No idea what's causing this problem as I have a few VXA games on my computer and they work fine. Sadly, this was pretty game-breaking for me.
Bugs that I noticed:
j'ai quand même réussi a me bloqué en 10 secondes (impossible de ressortie de là pas de télé-porteur sur l’échelle
l'idée est bonne sinon