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Fighting Samurai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #6 | 3.371 | 3.714 |
Technical Implementation | #16 | 2.074 | 2.286 |
Fun/Design | #16 | 1.685 | 1.857 |
Overall | #17 | 1.923 | 2.119 |
X Factor (overall enjoyment) | #18 | 1.815 | 2.000 |
Music/Sound | #19 | 1.296 | 1.429 |
Theme/Limitation | #20 | 1.296 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How does your game implement the focus, Run?
Two samurais fights and they have fast movements, both look like running.
Team Size
Trio (3)
Will you continue work on the game after the jam?
5
What tools did your team use to construct the game?
HTML, JavaScript
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Comments
The art looks really beautiful. However, the lack of attack options/directions doesn't make it as engaging to play for long. Adding the mechanic that the players always face each other, like in other 2d traditional fighting games, and possibly the ability to block / parry would greatly diversify play.
Still nice start.
Thanks a lot. Thank you for your suggestion. This was my first game jam. I will try to improve in next jams.