Broooooooooo, i've tried may times to reach the top of the mountain with the giant prism from the ground but nothing Then i tried from the sky and once i get that i can endless jump i've reached the prism from the sky but nothing then i found a "burning mashmellow" (a red emissive cylinder) floating in the middle of the sky (i think in the middle of the map) but STILL NOTHING. WHAT IS THE OBJECTIVE? IS THERE AN END? I NEED TO KNOW PLS
I never played mario galaxy so i cannot compare the input feeling but this is pretty funny to fly Unfortunately i do not find a lot of connection to the theme... "time" seems the most important thing or "resources" since you have to think how to move or "gravity" since you can walk and fly or gravity... but not a lot about connection except gravity
Thanks for the comment and for trying it out. You kind of guessed it right. The connection is the space-time (hence gravity). It’s about the four-dimensional continuum having three spatial coordinates and one time coordinate. And they’re connected.
The objective is to save yourself (and the World) by traveling through time like through 3d space. So time moves on when you move depending on the amount of gravitational force you are subjected to.
Unfortunately our first Packaging had errors and we couldn’t finish the game in the short time, but probably the game will be continued.
Since it was our first game jam we might have had a bigger scope than we should have.
PS: the “red emissive cylinder” is just the time related pawn(with which you start), which is not destroyed after changing to the gravity pawn.
I love physics and science and this description of the game make it soo interesting but i think that theoretically if the time pass only if we move so we are photons... and if we are photons we should see black if not moving cause everything stops lol (jk its like Super Hot)
Btw if this is your first jam i totally understand, i did the same mistake with my other 2 friends, we wanted to do a lot of mechanics, a lot of gameplay and assets totally out of scope so released a game with bugs ehehe, no worries, you'll learn by doing it
Comments
Broooooooooo, i've tried may times to reach the top of the mountain with the giant prism from the ground but nothing
Then i tried from the sky and once i get that i can endless jump i've reached the prism from the sky but nothing
then i found a "burning mashmellow" (a red emissive cylinder) floating in the middle of the sky (i think in the middle of the map) but STILL NOTHING. WHAT IS THE OBJECTIVE? IS THERE AN END? I NEED TO KNOW PLS
I never played mario galaxy so i cannot compare the input feeling but this is pretty funny to fly
Unfortunately i do not find a lot of connection to the theme... "time" seems the most important thing or "resources" since you have to think how to move or "gravity" since you can walk and fly or gravity... but not a lot about connection except gravity
Thanks for the comment and for trying it out. You kind of guessed it right. The connection is the space-time (hence gravity). It’s about the four-dimensional continuum having three spatial coordinates and one time coordinate. And they’re connected.
The objective is to save yourself (and the World) by traveling through time like through 3d space. So time moves on when you move depending on the amount of gravitational force you are subjected to.
Unfortunately our first Packaging had errors and we couldn’t finish the game in the short time, but probably the game will be continued.
Since it was our first game jam we might have had a bigger scope than we should have.
PS: the “red emissive cylinder” is just the time related pawn(with which you start), which is not destroyed after changing to the gravity pawn.
Oh guys seems awesome... in theory.
I love physics and science and this description of the game make it soo interesting but i think that theoretically if the time pass only if we move so we are photons... and if we are photons we should see black if not moving cause everything stops lol (jk its like Super Hot)
Btw if this is your first jam i totally understand, i did the same mistake with my other 2 friends, we wanted to do a lot of mechanics, a lot of gameplay and assets totally out of scope so released a game with bugs ehehe, no worries, you'll learn by doing it
was not supose to create your own assets?
Looked great and took awhile to figure out how to get more time, but fun.