The music is fantastic and the choice of assets is very solid, I like the balancing in the game, it made it engaging but not difficult to play.
One little nitpick is that the core mechanic is shooting enemies, but everything else in the game is focused on relaxing, sometimes it gives weird vibes where I'd want to look around the sky and get immersed, but the balloon would get attacked, and I'd have to defend it first, thankfully the game is not hard, so I managed even while letting some rockets attack the balloon.
The choice of assets is very good and goes well together, I really like how unique each level is and how different patterns are tied to different levels, the third level especially was very fun and unique looking, not to mention how smooth the ending scene is where the balloon flies off the screen and the camera pans out, I really liked that.
One thing I found a bit annoying was having to defend the ship from behind, sometimes it can block the view or force me to purposefully hit the ship to reset my position, thankfully the circles around the enemies helped mitigate the problem, but it did not fix it.
And the last thing I want to note is that the tutorial text is a bit too fast and too bright, since the first level's sky is light blue, I think it would've been better to use dark text with light outlines rather than the opposite. The text was also going too fast and displaying a lot of information too quickly, I missed multiple lines from the tutorial because it was going too fast and the balloon was getting attacked, so I couldn't focus on reading.
Overall, a very solid game and very fun to play. Did I mention that the music is good? Because it sure is good, great job making the game!
Comments
Great Game!
The music is fantastic and the choice of assets is very solid, I like the balancing in the game, it made it engaging but not difficult to play.
One little nitpick is that the core mechanic is shooting enemies, but everything else in the game is focused on relaxing, sometimes it gives weird vibes where I'd want to look around the sky and get immersed, but the balloon would get attacked, and I'd have to defend it first, thankfully the game is not hard, so I managed even while letting some rockets attack the balloon.
The choice of assets is very good and goes well together, I really like how unique each level is and how different patterns are tied to different levels, the third level especially was very fun and unique looking, not to mention how smooth the ending scene is where the balloon flies off the screen and the camera pans out, I really liked that.
One thing I found a bit annoying was having to defend the ship from behind, sometimes it can block the view or force me to purposefully hit the ship to reset my position, thankfully the circles around the enemies helped mitigate the problem, but it did not fix it.
And the last thing I want to note is that the tutorial text is a bit too fast and too bright, since the first level's sky is light blue, I think it would've been better to use dark text with light outlines rather than the opposite. The text was also going too fast and displaying a lot of information too quickly, I missed multiple lines from the tutorial because it was going too fast and the balloon was getting attacked, so I couldn't focus on reading.
Overall, a very solid game and very fun to play. Did I mention that the music is good? Because it sure is good, great job making the game!