Nice work. I tended to lose most of my skulls early and it became more of a dodging game, still fun. But I think a way to get skulls without needed them first could help create longer more exciting runs. Well done.
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Swarm Of Skulls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #12 | 3.364 | 3.364 |
Theme/Limitation | #12 | 3.455 | 3.455 |
Graphics/Animation | #18 | 3.182 | 3.182 |
Overall | #19 | 3.127 | 3.127 |
Music/Sound | #25 | 2.818 | 2.818 |
Fun/Design | #26 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
Background Music, Font
Would you consider your team Professionals, Hobbyists, or New?
Hobbyists
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