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Disenchanted FoRRest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #68 | 2.455 | 2.455 |
Theme | #71 | 3.000 | 3.000 |
Overall | #80 | 2.545 | 2.545 |
Aesthetics | #91 | 2.455 | 2.455 |
Gameplay | #91 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://twitter.com/StylenMediaInc/status/1604869757248962562?s=20&t=0Dj3o60HGgxsuWzLprdEXw
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Comments
To implement such a thing in 3 days is incredible, of course, the game needs improvement, but the result is already inspiring, I hope for further development!
Thank you very much!! Your comment made me so happy! It was a stretch for a weekend project, and there was so much more I wanted to add. lol
cool that its in 3D
Thank you! :)
Neat game! I feel the camera could use some work, and I would have appreciated a mouse sensitivity slider.
Thanks for trying it out, and I appreciate your feedback! I hadn't thought about mouse sensitivity.
Loved the sound effects and the enemies. Great job!
Thank you! haha those were my wife believe it or not. She has a really spooky monster voice that she does.
Thanks for giving it a go! I'd definitely adjust the camera angle a bit.
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I love the art style and gameplay. It was a bit confusing where to go at first, so a tutorial would have helped. The file size is a problem as some people won't be able to download it. Overall, good job
Thank you for trying it out! I'm definitely going to have to figure something out with the file size for my next jam!
Honestly I think 500mb for a game-jam game is likely too much for most people and they are going to avoid but I've played it and I think it is a nice game. Although an in-game guide etc would be nice because I was confused and camera could be further up. Overall I enjoyed it. It is good to see some 3d takes on the jam :)
Thank you for giving it a go despite the file size! That was something I was worried about. What do you think is an appropriate maximum file size for game-jams? (this is my first jam, so I don't have any experience to pull from) I appreciate your feedback on the need for instructions and camera angle as well!
I think it is best to go for a game that can be played on the web for the jams, because it is really hard to get people to download your game but rather easy to get them play it on the web without an download. But if you are going for a desktop-only, I personally would try to keep it smaller than 100mb. The bigger the game, the bigger the peoples expectations generally are when the game is downloading. Also thank you for taking time answering too, best of luck!