absolute banger. I feel guilty about that thing with the yellow star, though.
Leftovers is a an unsettling horror game wherein you play as a young boy being asked to deliver leftovers from dinner to all of the neighbors in your apartment. Your only means of communication are nodding or shaking your head and offering the food. By utilizing these limited actions, the developer manages to create a game where the unsettling and disturbing neighbors all terrify the player character and hint at something far more macabre going on.
The music and art are excellent and lend well to the feeling that the main character is horribly out of his depth and that everyone is hiding something terrible. The climax of the game is a chase which has revealed everything and ends the story on a very definitive note.
The interface with the game, which uses WASD for movement and the mouse to look around is effective, but awkward. Playing on a laptop, my mouse movements are kind of jerky and it makes gameplay more tedious than it needs to be. Additionally, there is one conversation where the player needs to navigate the right responses, and the jerky mouse and slow text can make getting back to the correct choice feel slow.
Overall, Leftovers is a short and unsettling horror game that makes clever use of showing without telling and portraying it all through the ideas of an innocent child, caught up in a disturbing apartment complex where everyone's inner monster lies just beneath the surface facade of being a neighbor.