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Toy Store Tycoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Judge's Choice | #3 | 4.000 | 4.000 |
Best Art | #3 | 4.333 | 4.333 |
Best Audio | #4 | 3.500 | 3.500 |
Overall | #5 | 3.667 | 3.667 |
Best Design | #5 | 3.667 | 3.667 |
Grand Prize | #6 | 3.500 | 3.500 |
Best Abstract Game | #9 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Very charming art! The overall gameplay made me think of Recettear which is a cool core mechanic I would certainly like to see in more games. I'm a bit concerned that if you fail to sell an item to a customer they just walk away with it WITHOUT PAYING. Not sure if that was a bug or an intentional choice given that the clerk of this particular store appears to be a literal child incapable of stopping robbers.
Regardless the overall presentation was quite strong though I feel the design could be improved by some short/long term goals and an end-state for the game. Still, it's all remarkably well polished for a weekend jam!There's a lot of interesting stuff going on here. I think it was a very strong idea but may be lacking a bit in the execution.
The amount to buy low/sell high felt pretty arbitrary so once you get that there's no consequence to haggling until you get the desired amount there's no challenge.
I think this could have used an additional complication, something to add to the decision making.
The art and sound was solid though, very polished.
Description
"A kid, managing a toy store... what could go wrong?"
Full Description
Become a Toy Store Tycoon by selling your store's toys at the highest prices possible, while also buying customer toys for a little as you can get a way with it... if they let you, that is!
If you can get to $10,000: CONGRATS, YOU WIN! But beware: if you sell to low and buy to high, you may run out of money and hit $0, and your dream of being a tiny-tyke-toy-tycoon will be GAME OVER.
Controls:
Left click on the number buttons to increase the price while haggling (or increase past "9" to loop back to "0" ).
Right click (or equivalent) to reduce each number.
Team Members:
Gary Stentiford (Programming, Game Design): https://www.linkedin.com/in/gary-stentiford-b4a26a171/
Andrew Jason Santos (Art Direction, Game Music, Sound FX, Game Design): https://www.linkedin.com/in/andrewjasonsantos/
Max Putzolu (Art, Title Music, Game Design) : https://www.linkedin.com/in/max-putzolu-91077a114
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Comments
Great art, very polished. Took me 10 minutes to win!