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Xibalba's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #10 | 2.667 | 2.667 |
Audio | #12 | 2.333 | 2.333 |
Design | #18 | 2.000 | 2.000 |
Innovation | #21 | 1.667 | 1.667 |
Overall | #23 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Team Xibalba
Members
Emilio Vigil, Guy Gage, Joe Butler, Sam Baumann, Dani Swanson
Instructions
Play in windowed mode. Just enjoy the game. And breeeeeaaathe
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Comments
The idea is interesting. It would be nice if everything worked though.
The level was pretty simple with not much thought put into creating challenges. It seemed it was more of a test level to make sure the core mechanics worked.
I was looking forward in seeing the character in 3rd person which would have made it a bit easier for me to see it interact with traps and maybe also die.
Was a cool theme and a solid attempt to put together a number of elements. The character looked interesting from his shadow, but in first-person I couldn't appreciate him much. I couldn't get any damage from the traps or get a "character death" state, except by falling between the level segments. At the end, I wasn't sure how to measure my completion. However, a good start on assembly the basics of level, control and animation.