This made me laugh out loud when I saw the concept. In a good way! Absolutely love how it can tackle a small scale conflict and a setup that is so fun and outside the RPG norm.
Great! Fun theme and I like that the end condition and tracker mechanics are framed in a way that it comes across as a more direct conflict or battle than Second Guess often does.
So cool! Love the additional layers here and the more direct conflict that it creates. Really helps push the boundaries of what a Second Guess game can do.
Love so many pieces of this, from the layout tweaks to the absurdist premise. Really pushes the boundaries on the concepts that a Second Guess game can capture.
Really love how quickly you can pick up the flavor of a picosetting like this. Plus, the endless turns of a labyrinth really fit the Second Guess system.
Love that it tweaks the layout from standard Second Guess and shifts the check of the relationship dynamic to the end.