Play asset pack
Samodiva's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Final Presentation | #1 | 5.000 | 5.000 |
Research + Development | #7 | 4.500 | 4.500 |
Overall | #8 | 4.200 | 4.200 |
Creative Development | #12 | 4.000 | 4.000 |
Technical / Workflow | #15 | 3.500 | 3.500 |
Project Documentation | #19 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Contestant: Sasha Gallie / @Sasha Gallie Assessor: Tristan McGuire / @Draconic_Cowboy Tier: Search For A Star Congrats on completing your project! Things that went well: ✧ Nice research and concept phase. ✧ Very professional looking final renders. Effective use Epic Games content where appropriate. ✧ Well done on the groom art, as that can be very challenging. ✧ Nice work making a rig, as this is a skill that goes above and beyond expectations. Things to consider next time: ✧ When adding diagonal cuts to the topology on the clothing, make sure to do this in such a way that it doesn’t create n-gons. ✧ The topology around the neckline of the dress is quite stretched, so next time, make sure to keep the quads more even (like you have done on the rest of the model). ✧ The wings lack the same level of anatomical detail as the rest of the character. Next time think of making each feather as an individual subtool. ✧Look into packing your UVs so that they fill more of the space and see where you can straighten the UV shell edges to help. ✧ To take your groom art to the next level, think about how you can show clumping in the textures, rather than having very parallel strands. I hope this feedback proves useful and will help you with future projects and building your portfolio. You can find me on the social medias in the link below. Feel free to reach out in the future. All the best! https://draconic-cowboy.carrd.co/ - Tristan, Character Artist at Airship Interactive.
Challenge Tier
Search For A Star
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