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A jam submission

SFAS avaView project page

a character i designed and made for the SFAS character art competition
Submitted by the invisable goose — 19 minutes, 29 seconds before the deadline
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SFAS ava's itch.io page

Results

CriteriaRankScore*Raw Score
Research + Development#293.5003.500
Creative Development#373.0003.000
Technical / Workflow#432.5002.500
Overall#502.6002.600
Final Presentation#512.0002.000
Project Documentation#522.0002.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Contestant: @ the invisable goose Assessor: Tristan McGuire / @Draconic_Cowboy Tier: Rising Star Congrats on completing your project! Things that went well: ✧ Clean facial topology. ✧ Well done on including a rig. Things to consider next time: ✧ The origin of the scene should be positioned between the character’s feet. ✧ Next time, aim to have a higher density of tris around the head and lower elsewhere, especially around the lower legs. The fingers and ribbons could also be optimised a lot further. ✧ Make sure to provide images of your character’s technical elements (wireframe, UVs, etc) in your documentation. It was a pain having to look in the blend file to see this stuff. ✧ When UV unwrapping, try to make the islands as straight and aligned to the grid as possible, as this allows you to pack them into the square more efficiently. As you are in the Rising Star tier, I hope this feedback can be used to inform how you approach future university projects and I would love to see you take part in the competition again next year! You can find me on the social medias in the link below. Feel free to reach out in the future. All the best! https://draconic-cowboy.carrd.co/ - Tristan, Character Artist at Airship Interactive.

Challenge Tier

Rising Star

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