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Abandoned Diner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative Development | #6 | 4.000 | 4.000 |
Technical / Workflow | #23 | 3.000 | 3.000 |
Final Presentation | #23 | 3.000 | 3.000 |
Research + Development | #24 | 3.000 | 3.000 |
Overall | #29 | 3.200 | 3.200 |
Project Documentation | #33 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Some really nice stuff here! The storytelling elements come through quite well with the broken window planks, graffiti and just the overall wear and tear of the diner. Really feels like it's been through it's paces! Couple of bits that jumped out to me were the use of UV space & some of the material work. Getting the most out of the UV space you have in the 0-1 grid is crucial for getting the best possible texture quality you'd be looking for. You've got quite a lot of empty space in your textures so definitely worth keeping that in mind. There's some nice material work going on especially with the floor and moss for vertex painting! Although the blend between some areas is a bit abrupt especially on the diner seats so I'd look to smoothening areas like that out a bit to feel more natural. Assessor: Adam Fautley (Environment Artist @ XR Games)
Challenge Tier
Search For A Star
Chosen brief
Environment Art (Standard)
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