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A jam submission

Winter GarageView project page

Explore the detailed vehicles, tools, and decorations in an immersive environment with dynamic lighting and texturing.
Submitted by lexx_almeida (@lexx_almeida) — 3 days, 3 hours before the deadline
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Winter Garage's itch.io page

Results

CriteriaRankScore*Raw Score
Final Presentation#233.0003.000
Technical / Workflow#233.0003.000
Creative Development#243.0003.000
Overall#492.6002.600
Project Documentation#532.0002.000
Research + Development#562.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Hi Alexandre, Research + Development Those researches are too superficial. You need a lot more references especially for your props, for the rocks, the stalagmites, everything you made. Also it would have been great to have a deeper and more compelling back story for this scene. You'd need serious references of a garage interior. Technical / Workflow Modeling wise you to have a low resolution model for the car to bake normal details from the high rez on it. This is far too heavy for real time, and would be too heavy even for movies. Uvs are looking good and readable. Texel density on all of your objects don't seem to be consistent. Creative Development I would have lost the cage around the car, it's looking too low poly and unfinished compared to the rest of the environment, maybe an afterthought. You would have needed more props to dress the garage interior. Tool box, wheel trim, a care elevation system, etc. Final Presentation A turntable of the car would have been great, some wireframe shots, greyscale too. Project Documentation Cf Research + development.

Challenge Tier

Search For A Star

Chosen brief

Environment Art (Standard)

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