Play asset pack
Winter Warmth - Diane Holland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Final Presentation | #23 | 3.000 | 3.000 |
Technical / Workflow | #23 | 3.000 | 3.000 |
Research + Development | #24 | 3.000 | 3.000 |
Project Documentation | #33 | 3.000 | 3.000 |
Overall | #42 | 2.800 | 2.800 |
Creative Development | #48 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- hi Diane, Research + Development You need more real life references of each material to understand them before stylizing them. You mistake here is to lean too much on already stylized and interpreted designs. Need a backstory. Technical / Workflow Be careful about your Uvs seams that are visible along the tree branches. Need to some trimsheet. Creative Development the cabine could be much more complexe and reasearched, as of now it looks to simplistic and boxy as a silhouette. Look at good chalets on pinterest, pick one you like and stylize it by simplifying the shapes ( not the amount of elements or features. A stylized scene can be very complexe. ) https://i.pinimg.com/564x/18/27/8d/18278d0ba84ad9ac81c2caa9b3297e80.jpg This is an example of complex yet stylized environment. Final Presentation Need video presentation, greyscale and wiframe renders Alexandre Quintin - senior hard surface artist - vfx industry
Challenge Tier
Rising Star
Chosen brief
Environment Art (Standard)
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