Play asset pack
Pandora's Confinement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical / Workflow | #4 | 4.000 | 4.000 |
Final Presentation | #23 | 3.000 | 3.000 |
Research + Development | #24 | 3.000 | 3.000 |
Creative Development | #24 | 3.000 | 3.000 |
Overall | #29 | 3.200 | 3.200 |
Project Documentation | #33 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- hi Bradley, Research + Development Need more specific refs on the different architectural pieces, like the columns and arches. Creative Development The box needs far more details, you need to get references from complexe cubes for instance the one in transformers. Dare to try ideas. https://i.pinimg.com/564x/d0/94/e7/d094e7fd9cb936fe0e9d35b214ff51b8.jpg for instance, there a lot of design ideas on pinterest. The destructions don't feel credible enough and need more normal map baking treatment on those. Same as the bridge. You need to be more accurate on how it's supposed to be destroyed and the planks should be dangling. Final Presentation Need video presentation, greyscale, wireframe renders. Alexandre Quintin - senior hard surface artist - vfx industry
Challenge Tier
Search For A Star
Chosen brief
Environment Art (Standard)
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