Play asset pack
Gothic Cathedral's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Final Presentation | #1 | 5.000 | 5.000 |
Technical / Workflow | #1 | 5.000 | 5.000 |
Overall | #21 | 3.400 | 3.400 |
Creative Development | #24 | 3.000 | 3.000 |
Research + Development | #24 | 3.000 | 3.000 |
Project Documentation | #66 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- hi Louis, I can tell you've done good research on props, decent research on architecture. You could have pushed further on the destruction of the cathedral and the gothic style that is a bit more complex. https://i.pinimg.com/750x/9b/dc/99/9bdc99e324e8113a9184c639dfd1a9a1.jpg note those intricate arches and trims on those. Also would have loved to see a more detailed and realistic approach for the destruction of the walls as of now it looks like chunks on the floor. https://p0.pikist.com/photos/826/515/church-wall-dom-structure-building-steinmetz-facade-architecture-texture.jpg Project Documentation As good as your project or promising it is, documentation for this kind of task on a jam it is important to provide a good gathering of all your researched to understand you thinking process. Alexandre Quintin - Senior Hard surface artist - VFX Industry
Challenge Tier
Search For A Star
Chosen brief
Environment Art (Standard)
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Comments
You've absolutely smashed this!
Cheers man!