Play asset pack
The Lone Runestone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Final Presentation | #23 | 3.000 | 3.000 |
Technical / Workflow | #23 | 3.000 | 3.000 |
Research + Development | #24 | 3.000 | 3.000 |
Project Documentation | #33 | 3.000 | 3.000 |
Overall | #42 | 2.800 | 2.800 |
Creative Development | #48 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- hi Rob, Research + Development Looking good, however you would need a back story for such simple scene. Technical / Workflow Need normal baking process and trimsheet. Topology on the rock looks good, the axe topology seems to heavy though. I'd take out at least one span out of two. I wish I could see Uvs. Creative Development Textures are the strongest point. But overall the difference of realism between the simple geo and the texture hurts. Also the axe blade might by too cartoony. you need to hit a better balance between stylized and realistic and more researches on those would have helped. Have a closer look to the work done for how to train your dragon. Final Presentation Need video presentation, greyscale, wireframe renders. Alexandre Quintin - senior hard surface artist - VFX Industry
Challenge Tier
Search For A Star
Chosen brief
Environment Art (Standard)
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