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Hackerman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2 | 4.500 | 4.500 |
Gameplay Implementation | #4 | 4.500 | 4.500 |
UI/UX Consideration | #4 | 4.000 | 4.000 |
Overall | #5 | 4.125 | 4.125 |
Features & Additions | #6 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This was really good, you should be proud of what you made. Some general notes: - Its good that you focused on making a polished vertical slice of a game, as you achieved that. Great job! - Make sure though that in the future, you do allocate time at the end for bug fixing, sometimes things can slip through the cracks that you don't notice until everything is in. - I know it can be hard with a project like this, but when dealing with puzzle games, finding the balance can be very difficult so its often worth trying to get people to test it and make sure everything is doable. But that's not always possible. Adding hints like you did was good, with more time, you should expand the system so that after multiple failed attempts, it gives you more hints. But like I said, this was really good, great job!
- Very well executed prototype with an original take. Overall, the game looked polished with fitting music, level intros, proper UI and menu systems etc.
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