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Lebaniac Text Adventure (D3T Rising Star)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Features & Additions | #13 | 3.000 | 3.000 |
Gameplay Implementation | #22 | 3.000 | 3.000 |
UI/UX Consideration | #29 | 2.500 | 2.500 |
Overall | #30 | 2.750 | 2.750 |
Creativity | #38 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This was good, you should happy with what you made. Some general notes: - It would have been good to see some documentation so I could see how you planned your work, and what issues you had. - The intro before the game is an interesting idea but does raise some issues. You can't visit the Options screen before playing so if you had accessibility options or SFX, you wouldn't be able to change them. This is a fun game, but every time you lose, to get back to the gameplay you have to wait and go through the intro, so it hinders wanting to replay and try new things. Having a replay after the game, or only showing the intro the first time (with an option to replay it if you wish) would help massively. A good mantra to remember is "Gameplay first". But like I said, this was good and you should be proud of what you made.
- Whilst I appreciate you were trying to put the game into the context of the interactive story making you play through the Story each time you want to play the actual game.
Challenge Tier
d3t Rising Star
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