Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Epitome of a 'Rogue'View project page

A quirky thief character for a quirky heist game! - SearchforaStar SFASX 2020
Submitted by CorruptedWaffle — 4 minutes, 25 seconds before the deadline
Add to collection

Play asset pack

The Epitome of a 'Rogue''s itch.io page

Results

CriteriaRankScore*Raw Score
Creative#24.6004.600
Overall#54.2804.280
Presentation#64.2004.200
Technical#64.0004.000
Research + Development#64.2004.200
Documentation#74.4004.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Nice looking visual style that you managed to keep and imbue into the final assets. Looking good. I feel you are aware of your faults in the piece, and where to improve in the future. The topology, texturing and sculpting is quite well done, but will always get better with more practise. So keep it up!
  • I love this character so much! I really loved to see all your concepting and just how much thought went into its design. Everything you've modelled has a purpose which I love to see. I also really like how much thought you've given to the animators on your project. In a studio setting you are working closely with animators so to see you really thinking about their needs is fantastic. Your wireframe is excellent and neat, with plenty of supporting edge loops for the animators. I I generally don't like the use of the UV Layout tool exclusively for the UVs, as it does always make the best use of space, however here it seems to have worked out reasonably well. Your texture map is possibly a bit large considering the size of characters on screen - I think you could have gotten away with a 1024 map for gameplay. However I love to see the use of a mask to change the colour of the characters in engine - excellent consideration for different pipelines. I have very little criticism of this project. It serves its function excellently and you've shown a lot of knowledge of studio pipelines as well as recognising where you could improve. Fantastic work!
  • Nice clean design, could see this making a great indie game. I love the use of the joke shop glasses and mustache disguise and suits the character narrative well.

Challenge Tier

Sumo Digital Rising Star

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet