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Connectex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 2.121 | 3.000 |
Technical | #7 | 2.121 | 3.000 |
Theme/Limitation | #8 | 2.828 | 4.000 |
Overall | #8 | 2.357 | 3.333 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type YES to agree that every member of your team is 13 years of age or older at the time of submission.
YES
How many people were on your team?
1
What assets did you NOT create (including code)?
Music (Joshua McLean's royalty-free), sprite loader
What assets did you create BEFORE the jam STARTED (including code)?
Basic Unity game template (Menus, text and button prefabs, etc.)
What engine/technology/language did you use to create the prototype?
Unity 2019.2, C# in VS2017
What can we do to improve the next jamming experience?
n/a
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Comments
Best I could do. I like the concept and the mechanics. I think either the nodes need to move smoother or they need to be smaller (instead of seeing 4 rows on screen maybe it's 6-8.) I think that would make the speed up feel more manageable. Really cool idea.