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no wakey, just candy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sights and Sounds | #2 | 4.333 | 4.333 |
Theme | #2 | 4.333 | 4.333 |
Gameplay | #3 | 4.000 | 4.000 |
Overall | #3 | 4.222 | 4.222 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the earlier version where the players needed to be pixel-perfect for some cotton candies. The 2P support was quite nostalgic, reminiscent of an era when 2P meant shoulder-to-shoulder with your opponent.
lol! same comment kayo ni Ken. Had to make it a bit easier kundi hindi matatapos si mateo (and a certain adult who shall remain unnamed). I could do level 2 or higher map nalang yung harder to reach! Salamat sa comments!
I actually like the hard-to-reach placement of the other collectibles in the previous version :p
Some considerations:
Overall, I like the race gameplay, very nice!
lol! ako rin, but may 2 nagreklamo na ang hirap daw haha! esp if you don't do it on full screen mode.
thanks for the suggestions! good idea re more points for harder to reach areas. starting positions - was actually planning to do random starting positions but ran out of time :D as for the 3rd - was trying to go for the "coop-not-coop" gameplay. Coop only until the point where you don't disturb the monster, otherwise you all get eaten, doesn't matter how many points you get. haha!
Nice straightforward idea! Because of the nature of collision (or at least, how I taught you to do these) - there is an innate necessity to be careful with moving around if there's lots of "damage" sprites around. Good job!