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sky is falling v2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #4 | 4.000 | 4.000 |
Theme | #4 | 4.000 | 4.000 |
Gameplay | #5 | 4.000 | 4.000 |
Overall | #5 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job on the character animation and love the set design.
Updating game mechanics so that the jump could be used would be a nice update in the future. Other than that, a really fun game :)
Excellent dodging game, although I was initially confused on whether or not I needed to use the jump button. The jump mechanic itself was lovely, though; for lack of a better term, it feels "smooth" and "organic". It's really fun especially when I hold the jump button and move the character from side-to-side.
That leads to a slight problem, however, since the "jump" button is the same as the "no" button in the "Game Over" screen. Thus, if I was holding the "jump" button when the game ends, even though I am technically asked whether or not I want to continue, from my POV as a player, it seems like I skip that part and get taken straight to the title screen. Consider using non-gameplay buttons for the "Game Over" screen.
The sprites could benefit from a larger size, though, whether by increasing the number of pixels or the scale. As it is, I can barely make out the figure of the player but, due to the small size and the fast speed, I could not discern what the falling pieces are. They look like steel orbs with colored outlines, I guess. The sky and the clouds were a nice touch, though, as well as the "idle" animation of the character.
Thank you sir, i had the idea but i thought i was losing time, so i rush some a bit and it took a lot of time in the blending of transparency and sprite issues. when there are black background around the char but was able to fix it in time. plus i forgot to add the sound. at first it was thinking of creating like a flappy bird game like so i added the jump at first. maybe i can have another try one day an update the game. Thank you for the feedback on the animation! it had like 5 sprites left view, right view , sit, stand and jump. was laughing about the jump because it is spreading it legs to look like it was jumping.
Looks like you've nailed the gravity physics! The falling object are not moving at a single velocity and your character can successfully jump! Too bad, you could have added mechanics that will necessitate the use of the jump button - maybe you'll be dodging objects from the left/right instead of from above. Plus points too for the main character animation!