This jam is now over. It ran from 2019-02-17 06:00:00 to 2019-03-17 05:00:00. View 32 entries
A warm fireplace, a frosted window, steam from a hot cup of cocoa, a thick sweater, the purr of a friend.
Submissions due before March 17th, although late submissions will always be welcome (time limits & deadlines are not cozy).
Heavily inspired by Project Horseshoe's white paper, "Coziness in Games: An Exploration of Safety, Softness, and Satisfied Needs".
Please make a cozy analogue game. Analogue games can be card games, roleplaying games (RPGs), live action roleplaying games (larps), interactive fiction, any mix of these, or anything else that is not a digital game. Here are some details that will help you make your game for this jam:
A cozy invitation to this jam from the paper:
Dear designer whom I care for, I wish for you that game-making be a refuge from the storm. I take joy from the games you make, and I hope you feel fulfilled when you make them. As a colleague, I want you to feel safe to express your inner self, to take creative risks in your craft. As a friend, I wish that you can escape the ever-present hurry and pressure of our industry and world, into a restful, healthy practice. If you feel comfortable, I invite you to make a game that reflects those moments in your life that were meaningful, where you were content and cared for. I invite you to make a game that offers moments for players to reflect and be at ease. You don’t have to show it to me; you don’t have to share it with anyone. But I would like to be a companion in the journey towards cozier games, and I think others would, too, if you would have us. It’s difficult and slow and I’m probably asking a lot from you. But if you try and fall short of your expectations, please know that I will still support and celebrate you. I care about you, and your work is but a small part of what makes you wonderful. Good luck, if and when you’re ready.
We are looking for short analogue games that represent coziness. You don't have to read the full essay linked above, but you can if you want! There are a bunch of great explorations of coziness in video games, the goal of this jam is to create great examples of coziness in analogue games!
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This jam was organized by Taylor LaBresh of Riverhouse Games. He is available on Twitter @LeviathanFiles should you have any questions.
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