Great game. I love how the damage is linked with the aytack role. It eliminates an extra roll, provides a margin of success mechanism, and makes damage scale with your skill level, all with a single simple mechanic. Great design.
A brilliant fantasy rpg system that would make an ideal step away from more mainstream dungeoneering games for groups that perhaps struggle a little with time and resources.
The layout and design it self is inspirational! We need more hand-drawn TTRPG stuff!