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General Quests's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SoulLink AI Usage | #1 | 4.000 | 4.000 |
Replay Value | #1 | 4.000 | 4.000 |
Challenge | #1 | 3.000 | 3.000 |
Gameplay | #1 | 4.000 | 4.000 |
Originality | #1 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
General Quests immediately gave me the sense of a living, breathing world with NPCs going about their daily tasks. I found the overall impression of AI capabilities to be well thought out and well executed even despite the occasional alpha bug that is not the game developer's fault.
AI issues that I found, which I believe could have mostly been fixed or eliminated are as follows:
One suggestion for improved AI would be to have plants spawn in the field where the people are planting seeds after some time has passed.
I found other issues with the game, but most of these did not affect scoring:
Other suggestions for improving the game as you go forward:
Overall a very nice gaming experience with a lot of content for a game jam contest.
Congratulations on completing your entry. I know how difficult it is to stick to a project and see it to completion.