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Neon Climber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #134 | 2.117 | 3.667 |
Gameplay | #149 | 1.732 | 3.000 |
Sound | #156 | 1.347 | 2.333 |
Overall | #157 | 1.636 | 2.833 |
Aesthetics | #172 | 1.347 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game mechanics and the gameplay properly suits the game jam title, I love the grab mechanics and how you make the player move slow once the battery level is down. Moreover the level design is pretty immersive. Good job Cheers ;)
I'm always a fan of glowing, if you cant tell from my game haha :). I like how you have to press space at the perfect moment.
Had a lot of fun playing! Reminds me of foddian game. Only quality of life feature I wish it had is holding space would grab the next platform fallen onto. Great game overall!
Thank you for playing my game! I hope you enjoyed the gameplay. Regarding the grab mechanics, I initially implemented an automatic grab feature to next platform when fallen while space hold , but it seems too easy to control. My goal was to challenge the player’s reactive speed skill, so now the player must press the spacebar at the right moment to grab ! I hope if it keeps engaging, I could keep that as another mode or feature in future builds. Once again thanks for your valuable feedback!.