Play PolterGuest
Polter-Guest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics / Visuals | #44 | 1.809 | 3.000 |
Audio | #47 | 1.658 | 2.750 |
Gameplay / Fun | #48 | 1.658 | 2.750 |
How much do you like the game overall? | #49 | 1.658 | 2.750 |
Is it spooky and does it follow the theme? | #49 | 1.809 | 3.000 |
Overall | #49 | 1.719 | 2.850 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice visual style and I love the goth ghost gf. I agree that the speedrun strategy dominates this game, more and faster bullets would give some incentive to attack rather than avoid. The possession mechanic has a lot of potential but sometimes it would seem like I was darting across the map possessing someone who wasn’t even on screen.
P.S. who ever thought to shoot a ghost with a gun? :P
P.P.S. the WASD keys aren’t fully bound - only S and D work - so it’s a little awkward to play with the arrow keys and mouse.
Nice concept!
But there was no incentive to shoot other enemies while possessing an enemy because it was easier to just avoid the enemies' bullets and shooting would just lose your life anyway! So shooting mechanic kinda felt pointless. Other than that the game was good. I like the art and the lab environment!