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Sugoku | ๆฐ็'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics / Visuals | #44 | 2.851 | 3.188 |
Gameplay / Fun | #52 | 2.180 | 2.438 |
Audio | #52 | 2.180 | 2.438 |
How much do you like the game overall? | #62 | 2.068 | 2.313 |
Overall | #64 | 2.068 | 2.313 |
Is it spooky and does it follow the theme? | #85 | 1.062 | 1.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any pre-made or AI-generated assets?
Music and most of the art are premade
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Comments
This game is very beautiful. I liked the use of lighting. The fact that the turn has changed could be better communicated. The information is at the bottom of the screen, but the sprite representing both players movement is the same which I find slightly confusing.
Thanks for playing. It was fun doing the graphics. Your point is good, the turn changing can provide some better feedback for the player.
i felt every and each of my brain cells moving, now thats spooky
A lot of accidentally pushing blocks happened.
There is an undo system that I left out in the submission, but it'll be there in an update.
Fun idea and it's done well but it's a bit slow
Thanks for playing. What exactly do you mean by slow? Is it the movement, is it the flow of the game that's slow, or is it something else?
Interesting idea. Well done! Theme is not very well adaptated and moving across the stage is slow.
Thanks for playing. I don't have a track record of following the theme when doing game jams sadly. For your feedback, I think even if the movement across the stage is slow, in a competitive match, it's really the speed of the player's thought and decision making that's the limiting factor when choosing to make a move, and so the character movement shouldn't be too much of a road block.