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Closing Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Game that doesn't mention COVID-19 | #7 | 3.222 | 3.222 |
Game Most Likely To Please Tom Hanks | #14 | 2.222 | 2.222 |
Most Balls | #15 | 1.556 | 1.556 |
I Would Play This Sport In Real Life | #15 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your use of the theme
I began trying to create a goblin-tossing sport, but ended up adding an everyday theme.
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Comments
I'd love to feel compelled to throw just one more goblin. As it is, I'm not too worried about doing so. It's clear the player character has no lover for them, so, I'd love to see them get thrown faster, perhaps in bulk, into more dangerous obstacles and more bizarre situations. There are a lot of ideas you could still explore with this, I think! I hope you keep on with making games, cheers!
[x/p from thread] Not quite there, but an interesting concept. I liked how the goblins kind of stayed as objects so you could kinda interact with them while throwing more, but I do think that the pixely graphics hurt the feedback involved with learning and experimenting with angles (too static when there were significant subpixel calculations going on).
Was able to fill up half the screen with goblins which was quite an achievement. Liked that they just stood around after being tossed if they didn't make it in.