fun time! it reminded me of chess, or go, but with more metaphysical territory brawling. and y'know, it's true that Sleepspace is turn-based and has a nifty set of mechanics to work with, but i didn't expect the levels to has a 'rogue-lite' tone that i would really enjoy! i mean, yeah i already love cards, rogue-lites, and turn-based gameplay, but it was quite pleasant to puzzle through every enemy's skills, head on back to dismissed or contested thought-tiles, and play with numbers until i was too zoned-in to really notice how quickly i got a handle of the rules & rhythm! yeah tho i think i played all the levels? so i can't wait to head to bed and remember what an enjoyable pace this game has
I loved this game SO MUCH that I think I'll buy it on Steam too, just to support the dev. It's just so... vibey like the atmosphere is perfect. I played it while I was sick and it didn't cure me but it healed my soul.
fantastic game and an awesome take on the raising sim genre, can't wait for the full release
I'm exited to see what this game becomes in the future.