This jam is now over. It ran from 2024-07-09 03:00:00 to 2024-07-23 06:59:59. View 50 entries
Let's make games that use Random Generation!
The Creative Theme is "Taming the Chaos"
Join us in our Opening Event on July 8th and Closing Showcase in person & on stream at twitch.tv/PIGSquad
A word on games using Random Generation:
Random generation can be used anywhere in your game or project, including generating numbers & stats, art assets, music tracks, physics, story... however you want to use randomness to make your game special!
There's lots of ways to approach this - create a game that features characters, stories, gameplay elements, statistics, goals, or anything else as a generated element that will cause the gameplay experience to be unique every time. Or, create and use random generation tools to prompt the direction of your game while you execute on making it. Try using a single random element that's core to your game, or make the whole thing an unpredictable mish mash! Either way, it's time to pull out those dice and hinge it all on chance ;)
We will be hosting streams and other online activities to support jammers in meeting and sharing. This list will update over time. All times listed in Pacific time zone.
If you'd like to contribute to the jam theme, suggesting & voting is exclusive to our Patreon members - learn more here!
All participants, in person or remote, must follow PIGSquad's Code of Conduct. As a general rule, please keep entries "PG-13" or younger. No nsfw content.
Games made with or featuring Generative AI (large language models, stable diffusion, AI image/art generators) will not be accepted. The purpose of these jams are to encourage collaboration with other real people that share common interests and/or push yourself to learn new skills.
Do not police submissions or make fun of / talk down on jam submissions or jammers' ideas in PIGSquad channels or otherwise. Our goal as a community is to uplift creative collaboration and learning.
We encourage you to jam with new people or on a team, but it is not required. We will be providing resources for team forming at the jam kickoff and throughout the jam timeline for those who want to jam based on the theme.
This jam is not a competition and is not judged.
Please don't crunch! We host game jams over extended periods of time and like having open conversations with jammers about scoping projects to encourage a healthy outlook on creative production schedules. If you need help scoping, please reach out.
Jammers retain full ownership of the games they make during PIGSquad jams.
Late submissions or submission updates can be accepted - just get in touch with an organizer. Please note that games must be updated on your itch page multiple days before the showcase if you'd like the updated version of your game to be played at the jam showcase. You are welcome to update your game at any point after your jam submission regardless of when the showcase is.
Sticking to the theme is encouraged, but not mandatory - if you have an idea you'd like to pursue that branches from the theme, we encourage you to make that game!
We will be removing spam submissions from the entries that are clearly submission bombing to multiple jams or otherwise.
Thanks to Ika for creating our header art! Check out her work at https://ikazilla.com/.
Each summer, game makers get together to make a game project with friends and community members in a few weeks! Summer Slow Jams is a collection of game jam events happening once a month this summer, providing structure and networking opportunities for creatives in Portland and remote participants. Participate in a jam to finish a creative project, learn new things, meet new people, and share your work!
Creative themes are delivered during each kick off event then shared online, and developers are able to showcase their game jam projects at each closing event in Portland, OR (or online). In between the dates of the kick off and closing showcase, you are encouraged to meet up with others using online channels to complete a game over whatever in-jam time period you see fit: take it slow if you need!
For more information about how to participate in Summer Slow Jams, visit pigsquad.com/summerslowjams. Summer Slow Jams this year include Resource Management Games in June, Random Generation Games in July, and Sports Games in August.
Tweet with the hashtag #summerslowjams and PIGSquad will retweet screenshots, video uploads, and blog posts of jam games while you're working on your games!
The Portland Indie Game Squad is a 501(c)3 organization dedicated to supporting the health and continued expansion of game developer and enthusiast communities in Portland, the Pacific Northwest, and online. We provide events, resources, and networking activities for art and technology creatives. Learn more at PIGSquad.com.