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Recychill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.750 | 4.750 |
Audio | #2 | 4.250 | 4.250 |
Game Design | #3 | 3.250 | 3.250 |
Overall | #3 | 3.625 | 3.625 |
Creativity | #4 | 3.750 | 3.750 |
Flavor | #6 | 2.500 | 2.500 |
Theme | #6 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who all was involved in the creation of your submission?
Jorge Pan - Game Designer and 3D Artist
https://geoka.itch.io
Nicolás Fernández - Programmer and 3D Artist
https://cirxegm.itch.io
Andrés Hormigo - Programmer and 2D Artist
https://mrhormigo.itch.io
Does your game contain Music and SFX? Is it copyright free?
How does your game fit into the Theme?
The protagonist decides to go to a lake to relax. Also the stress bar relates to its instability and your mission is to not get too stressful.
How does your game incorporate the Flavor?
In a literal sense, you "Push away" trash. But it's also his way of finally relaxing and pushing away all the stress, by cleaning the whole lake.
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Comments
Very cool little world and very impressive 3D graphics for a jam game, though the theme/flavor seem like an afterthought. From an accessibility standpoint, I got nauseated pretty quickly from moving around and didn't finish. I might look into reducing nausea in 3D games or adding a setting to adjust mouse sensitivity in the future.