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Go Hoard Yourself!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Kink | #5 | 4.172 | 4.172 |
Play | #21 | 3.414 | 3.414 |
Stealth | #24 | 3.000 | 3.000 |
Harmony | #27 | 3.345 | 3.345 |
Overall | #30 | 3.107 | 3.107 |
Narrative | #31 | 2.690 | 2.690 |
Ambition | #35 | 3.000 | 3.000 |
Horny | #37 | 2.759 | 2.759 |
Novelty | #43 | 3.034 | 3.034 |
Aesthetic | #46 | 3.069 | 3.069 |
Sound | #46 | 2.586 | 2.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A management game that features a dragon on a quest to expand their lair... and their stomach!
I found the management aspect of it surprisingly involved, specially early on, one has to be actively monitoring things to make sure things go smoothly. As the game goes on it becomes a bit easier as the economy of scale takes hold. Management games are at their best when the player is rewarded with a bit of breathing room to plan things out as complexity builds up, and while the complexity is limited by the quick development period, it does reach that point of relative stability where I can think and manage things to my liking.
I will say this is not quite my cup of tea kink-wise, but I can see how plenty of perople would find it enticing, and it's definitely removed from traditional preferences which is very much one of the more interesting criteria in this jam. Another general comment is that the screen was a bit crowded regularly with tooltips and resource messages, which may have been better left a little smaller, and if the tooltips only showed up after hovering over an option for a moment. The game is also not quite playable unless it's maximized, as the UI is not fully visible on the smaller web player, but that's not really much of a problem.
All things considered, I can see why someone would enjoy it, and I certainly enjoyed the management aspect of it well enough. It's an adequate effort for a jam, and while it's rough around the edges the same can be said for many other projects, my own included, so I applaud the team behind this one.
This is literally the best game I've ever played.