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Arch Enemies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Replayability - Is it compelling and does it have a high replay value? | #6 | 2.222 | 2.222 |
Concept - How well does it match the theme? | #9 | 3.111 | 3.111 |
Overall | #9 | 2.511 | 2.511 |
Playability - Is it fun and challenging enough to play? | #10 | 2.111 | 2.111 |
Creativity - How creative and unique is the game? | #10 | 2.444 | 2.444 |
Visual Impression - Does the art style suit the game and looks good? | #10 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Looks very good, but the gameplay needs improvement. Also please lock the cursor inside the game window.
I totally agree.
I completely forgot about the cursor and will be uploading a patch to fix it hopefully tomorrow.
The gameplay definitely needs improvement and if you have any advice on how to improve it, or criticism I’d be more than happy to receive it!
Thanks for playing!
Well, it depends. Firstly, I would suggest you fix the movement and camera look, get rid of the energy thingy because it just gets in the way. Next improve the shooting mechanic. The bow is quite inaccurate at the moment, maybe you can find a better solution. Lastly, take a look at enemy AI.
I have updated the game to improve aiming and movement. I also have hidden and locked the cursor.
Hope you enjoy!
:)
alrighty! I’ll look Into fixing as much as I can within the parameters of my original entry.
Looks great, but has a couple of bugs in it:
- I still see my mouse
- Enemies are just standing still
Yeah, I would’ve like to iron it out a bit more, but unfortunately ran out of time. I do plan to continue developing it after the jam if you’re Interested in the final product.
Thanks for playing :)
-SimuProductions
I fixed the mouse issue, but unfortunately I cannot add AI until after the jam is over.
I have improved the accuracy of the bow, so hopefully that will make the game a bit more playable.
Hope you enjoy!
:)