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A jam submission

Catch The ConnectionView game page

Submitted by Micr0Nerd, Dadadam — 5 hours, 26 minutes before the deadline
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Catch The Connection's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#13.5003.500
Story#21.2501.250
Theme#23.5003.500
Mechanic(s)#32.7502.750
Atmosphere#32.0002.000
Overall#32.2502.250
Music#41.0001.000
Feedback#41.7501.750
Sound Effects#41.0001.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

I think the concept is great. Charging the power with the satellite and then using it to send the people up is a cool idea. However, I did find it slightly difficult to jump across the rooftops because the jump is so small and when you fall it can be really confusing with the character teleporting back up after walking on the ground a bit. I also think the satellite moved a bit too fast and the speed of the game was inconsistent. When I full screened the game I started moving uncontrollably fast but outside of full screen it was slower. Lastly, I think it could really use a score system or a win/lose state to add some sort of progression to the game. There are some issues but like I said I love the concept and congrats on sticking to the theme. Also, I like how you used Defold to make the game. I've actually never heard of it so it's always nice to see people use less popular engines. I'll have to check it out some time :)

Developer (1 edit)

Thank! The comment turned out to be a very flattering, pity that we did not have time to finalize the game in time, but we decided to finalize the game. The comments are extremely helpful, we are working on this first.

Defold has a great community by the way.

Host

I'm surprised that I've never heard of it. I'll definitely check it out sometime. Glad you're deciding to finalize the game :)