A fun game and good interpretation of the theme! I thought the ducks/devs idea was amusing :) It would've been good explain the objective at the start of the game (as you did with the controls) as I was a little confused as to what I was meant to be doing at first.
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Push Forward's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme - Was it a clever interpretation of the theme? | #8 | 2.777 | 3.000 |
Playability - Was the game playable? | #9 | 2.315 | 2.500 |
Style - Was there a distinct "vibe" to the game? | #10 | 2.160 | 2.333 |
Fun - Was the game fun? | #11 | 1.852 | 2.000 |
Hook - Was there an interesting hook to the game? Story, mechanic, etc. | #11 | 1.852 | 2.000 |
Overall | #11 | 2.191 | 2.367 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description of your game.
Basically I was trying to learn Godot and recreate something like the 1982 Sega game 'Pengo'
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