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Glitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2 | 4.000 | 4.000 |
Overall | #4 | 3.000 | 3.000 |
Presentation | #5 | 3.667 | 3.667 |
Overall | #6 | 3.333 | 3.333 |
Gameplay | #10 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Original and fun project. The relationship between 2D and 3D is well made. Despite a fairly strong repetitive side, this game is quite successful. The moving walls, the messages, the quality of the ballistics, the change of cameras, ... many efforts have been made to make this game immersive. Respect for the theme of the game jam is present. The project is clean and well done. Congrats !
Visuals are really nice. Hitting enemies feels visceral. One problem I have, the game sort of lacks the sense of urgency. I would make it easier to fail. But outside of that well done.
has 40 levels of increasing urgency - then another 40 of relaxing till you finally win ( if you didnt die )