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Traveling Union's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor! (Engagement, Pacing, Challenge) | #12 | 3.333 | 3.333 |
Narrative! (Immersion, Consistency) | #13 | 2.000 | 2.000 |
Overall | #13 | 2.667 | 2.667 |
Game Design! (Polish, Logic, Flow) | #14 | 2.667 | 2.667 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This game looks very good, but I didn't know what to do, as there was no hook to drive me to find something to do. I'm looking forward to see how it is after a lot more polish and development!
- I love the vibes, it is a very cute traditional RPG. Looking forward to seeing it fleshed out over time. In its current build it is a lot of early information overload but I'm sure with more time developing you'll ease player in more smoothly. The towns could likely use a map as well, but maybe after the town is finished it will be easier to wander without getting lost. Good luck with further development!
- The initial map is too large to find what I need, plus I couldn't find any way of healing which just meant that I couldn't go on. Needed more polishing.
Made in BAKIN only?
made in BAKIN
NO A.I.
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