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Pocket | Pre-alpha Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design! (Polish, Logic, Flow) | #8 | 3.333 | 3.333 |
Narrative! (Immersion, Consistency) | #10 | 2.667 | 2.667 |
Fun Factor! (Engagement, Pacing, Challenge) | #14 | 1.667 | 1.667 |
Overall | #14 | 2.556 | 2.556 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Honestly beautiful, the models and look of the game are STUNNING. The small bit of writing I got was also very good, I was actually quite sad there wasn't more, it really feels like a game I'd love to play! If I were to give any criticism (which is hard because its mostly just visual stuff) I thought the sprint felt a bit too much or overexaggerated in its motion. Thats all I can really say though, your modeling is incredibly beautiful.
- Loved the camera outside the initial room, it throws me back to the PS1 era. Its a shame that there is not much to play with, but I could see your minigame being able to be complex and fun, its definetely a project you should keep working on!
- I was so excited! I hope to see more, this game is very cool looking and I like the music. You may be polishing a bit too much before the base game is there, though that's how some developers are I suppose.
Made in BAKIN only?
made in BAKIN
NO A.I.
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Comments
I was really hoping to get more done on this before needing to submit it but darn it if I don't have a full time job and a family lol. It was great to finally get something submitted to a Bakin Jam. More than anything it was a reason to really dig in and figure out how to work in the engine.