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Art of One updated a game 3 years ago
A browser game made in HTML5.
Updated page content.
3 new images
1 new upload:
Space Bullet Hell.zip Play in browser
Foxster957 rated a game 3 years ago
A browser game made in HTML5.

Good game! It would be better if you controlled with WASD instead of arrows, but thats probably because i have very small arrow keys on my keyboard. It's also a little bit hard to aim, and frustrating that you can't shoot up or down.

LimeZu rated a game 3 years ago
A browser game made in HTML5.

So much fun, wasn't expecting this!
Give it a try guys, trust me! ;)

tdhoang rated a game 3 years ago
A browser game made in HTML5.

This game is so good ! I like it

A browser game made in HTML5.

I loved the 3 worlds all together, they made my day. I loved also the easy movement of the fish, the secret sub worlds and the bubbles of course. 

thaSeNNiN rated a game 3 years ago
A browser game made in HTML5.
kodkuce rated a game 3 years ago
A browser game made in HTML5.
Rhea Manuel updated a Visual Novel 3 years ago
A browser Visual Novel made in HTML5.
1 new upload:
TSWB1.0.2.zip Play in browser
Flyven updated a game 3 years ago
A browser game made in HTML5.
Set genre to Adventure.
CrazyFizik rated a game 3 years ago
A browser game made in HTML5.
A browser game made in HTML5.

Engaging and fun

LightWeightBrah published a game 3 years ago
A browser game made in HTML5.
About Game made for webmonetization game jam. LasSecret is roguelike that take place in forest. We decided to make rougelike,because player can play game multiple times and he won't get bored. LasSecret PlayerControl Player control is in ab...
Mevlana updated a game 3 years ago
A browser game made in HTML5.
Updated page content.
Anicet Nougaret published a game 3 years ago
A browser game made in HTML5.
Desktop versions may perform better with some computers, download them at the bottom ↓ About A narrative focused platformer made in only 1 month as part of both Github Game Off, November 2020 (theme constraint: "Moonshot") and Web Monetiz...
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