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Reaper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #8 | 3.167 | 3.167 |
Story | #9 | 2.833 | 2.833 |
Gameplay | #13 | 2.333 | 2.333 |
Overall | #13 | 2.444 | 2.444 |
Presentation | #14 | 2.667 | 2.667 |
Horror | #16 | 1.833 | 1.833 |
Theme | #17 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme from the list did you choose to implement in your game?
Deathly Chill
How did you choose to implement your chosen theme in your game?
The player plays as an unknown character which is revealed to be "Death" himself in the end (although I don't know if it's to subtle)
Did you implement any of the optional Bonus Challenges, and if so, which ones?
None
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Comments
The game is presented in a subtly disturbing way, which helps bringing the idea that something is wrong in the place. I wouldn't honestly have understood what the point at the end was without reading the comments you put regarding the theme, so I'd say is quite too subtle: maybe some extra hints here and there could help understand what it's really happening!