Play game
Nobody's Escape Plan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #7 | 3.286 | 3.600 |
Gameplay | #8 | 3.286 | 3.600 |
Theme | #9 | 3.286 | 3.600 |
Overall | #12 | 2.952 | 3.233 |
Presentation | #13 | 3.104 | 3.400 |
Creativity | #16 | 2.921 | 3.200 |
Story | #19 | 1.826 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Feral Beast in your game?
As an enemy
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I implemented Traps & Night and Day as core mechanisms
Leave a comment
Log in with itch.io to leave a comment.
Comments
I walked in the house with the traps. then the screen flashed red. I turned and saw before me a real zombie-beast! My heart stood still! Very good horror-game!
Has potential. Hard and buggy, but i liked it!
Really solid survival mechanics! I'm impressed throwing the traps on the monsters works as well as it does. Admittedly this one was a bit hard to complete for me since I was running it on my laptop so there was a great deal of stuttering with an inconsistent framerate, but that's more the fault of my rig than anything. One nitpick I have is with some of the swaying trees, though. The bottom of their trunks don't seem to be rooted to the ground and will sway opposite their upper halves. Instead of swaying in the wind it appears more like their all doing a synchronized version of wiggling. That said, I did manage to finish it and all the mechanics worked fairly well, so solid work overall!