Fun little game to explore a few artifacts, really liked the idea of a lost in translation title.
This is an excellent little game that balances chance, individual creativity, strategy, and improvisational cooperation. It surprised me by featuring the homepage I set all my browsers to in the rules.
I recommend this as a stand-alone game for a few minutes of fun, warm-up, or as a ice-breaker.
Where this game may really shine is as a more-engaging barter system for existing ttRPGs. GMs who know the sell or purchase of a major item is on the horizon will appreciate having this tool in your back pocket to play as a mini-game.
Hard Sell is a negotiation game for 2-3 players that takes less than 10 minutes to play. It is a standalone game that can also be used as negotiation mechanics inside a larger game.