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Bouncy Transformations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Gameplay | #18 | 3.125 | 3.125 |
How well does the game fit the themes? | #21 | 3.125 | 3.125 |
How much do you enjoy the game overall? | #24 | 2.875 | 2.875 |
Overall | #26 | 2.896 | 2.896 |
Visuals | #38 | 2.125 | 2.125 |
Audio | #44 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 47 minutes
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Comments
34! Actually pretty nice and simple game... If the speed was increasing, that would be nice, but sure, that's a thing not easy to do plus it takes some time.
This is a really cool concept, can be expended for example moving 3-4 parts insted of only 2. the gameplay is fluid but sometimes you can just leave the game without touching it and get alot of points.
As for the leaving the game running problem, I spent 45 minutes on that and just figured out all the ways I could break the game. and after that I didn't want or have the time to experiment with adding more moving parts.
It's cool that you can squish the ball to fit through small gaps, but it was a little hard to time it. Nice job!
yeeeaaaa, I kinda forgot that scratch runs at 30 fps whereas httml5 can run a lot faster and that made the movement a little faster than expected. But it makes it much more difficult so in my opinion that makes it better
While it is a simple game after a couple of tries before I realised the ball bounced back and forth not enter a different screen I found it quite relaxing, not sure how but it did. Might be a combination of simple mechanics and the colour scheme.