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Catch a Grenade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Audio | #11 | 2.750 | 2.750 |
Gameplay | #13 | 2.875 | 2.875 |
Overall | #14 | 3.063 | 3.063 |
How much do you enjoy the game overall? | #17 | 2.625 | 2.625 |
Visuals | #17 | 2.750 | 2.750 |
How well does the game fit the themes? | #18 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h
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Comments
Nice idea of jumping due to the grenade. Going back up to the platform in level 3 was a bit frustrating again and again.
A unique and interesting mechanic. It would make a grat game if it were polished.
Poor bruno, he has to keep finding his love... movement felt like he was sliding on ice but the spin on the platformer was nice
Nice game! It is satisfying to get a good bounce off the grenade. The movement of the player felt off, though.
Cool concept, it reminds me a bit of Portal where you use the environment to solve the puzzles.
It looks like you designed the levels to make the rules obvious to player too, like that grenades won't hurt you. Good job
Exactly, good eye :)
This was fun.Really cool game.
The graphics are alright but the movment is amazing!!!