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Angry Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #5 | 4.700 | 4.700 |
Did you make it in 3 hours (put 5 by default) | #7 | 4.600 | 4.600 |
Visuals | #8 | 3.900 | 3.900 |
Overall | #9 | 3.717 | 3.717 |
Audio | #11 | 3.100 | 3.100 |
How much do you enjoy the game overall? | #14 | 3.000 | 3.000 |
Gameplay | #17 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h10
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Comments
Good game overall! I wonder how the gameplay could be affected if there were a visual indicator for when you have a package already in your hand.
Thank you for the feedback ! That is one improvement I will do if I update the game !
Well done for 3h development! It is a bit unusualy for me to shoot with spacebar, but I got used to it quickly.
Just when does the game end? :D
I like the graphics, good job here!
Oh and btw - why is it called "Angry Delivery"?
Thanks !
I know the controls are a little bit weird so, sorry about that :(
Currently the only way to lose is to put a package in the wrong zone, but it was supposed to have a timer, unfortunately, didn't have enough time to add one :/
For the graphics, it's all Kenney's assets ! You can find the links on the game page :D
And the name is "Angry Delivery" cause the player is supposed to throw away the package into the zones from far away !
Solid game for 3h. Controls are good. Obstacles are a little annoying.
One big question: Why shooting with spacebar and not left mouse button?
Also a timer would be nice to end the game, because right now you can play forever.
And an indication what box you are carrying would also be nice.
Thanks for the feedback !
The goal was to add obstacles so it's not too easy, but it might be too hard maybe ?
For the controls, I did what came to my mind first and did not really think about it after, but I agree some other controls could be better !
Also had no time to add a timer but that's what I wanted to do :D
Very cute game! Those packages sure get stacked up quickly haha
Thanks ! And yeah, that's one problem I unfortunately didn't have time to solve to stick to the 3 hours limit :s