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Typical Tea Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #19 | 3.556 | 3.556 |
How much do you enjoy the game overall? | #23 | 3.333 | 3.333 |
Overall | #46 | 2.889 | 2.889 |
Visuals | #49 | 2.889 | 2.889 |
How well does the game fit the themes? | #58 | 3.222 | 3.222 |
Audio | #78 | 1.444 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
My highest score was 69.
How did you implement this dictionary-like judge system?
I used a word list under MIT licence from here: https://github.com/jeremy-rifkin/Wordlist Each input is split by spaces (so I get words).
For each word, the scoring is: If the word is valid and new: +10 if it starts with the right letter, +1 for each additional occurence of a letter. If the word is valid but already used: -1 point If the word is invalid: -5 points (from the top of my head, exact numbers might be slightly different). To keep track of what words were guessed already, I put the words into a Set<string>.
That was a lot of fun and I'll be back to play more. Clever idea. Could use some sounds and music.
Thanks! I’ll plan better next time so hopefully I can add some sound effects as well :D
Nice little game must have been quite hard to make, good background as well :)
Thanks, glad you like the background :D! Sadly I ran out of time before I could add any audio :(