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A jam submission

get away from me and my bortherView game page

save you and your brother form evil ghosts
Submitted by yz64ha — 2 days, 15 hours before the deadline
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get away from me and my borther's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#73.0003.000
Gameplay#82.3332.333
How much do you enjoy the game overall?#101.8331.833
Audio#101.1671.167
Visuals#101.6671.667
Overall#102.0002.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hour

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Comments

Submitted (1 edit)

the art can use work, the fact you need to use different buttons to attack can be annoying, and there is no sound effects, the game has a pretty good concept and gameplay loop, but was kind’ve overscoped for the time you had to dev.

Submitted

I like the idea, two different attacks for two different kinds of enemies. But the movement is very slow and I don't really feel in control. Also, the game should start easy and  then build up with  more and faster attacks as you progress.

Developer

agree but i ran out of time

Submitted

I suggest making the player character faster so it is less difficult to attack the ghosts when they come at you from differing positions. Anyways, neat concept.

Developer

nice idea i might add it later

Submitted

Nice game and cool concept , except the character is a bit hard to control I often found myself unable to turn the character around a do and action in time to stop myself from losing , also quick suggestion for the future , when damage is taken you may want to add a slight pause for a second or two so the player doesn't lose due to multiple ghosts all hitting at the same time.


But other than that fun game and nice concept :) .

Developer

i added a slight pause but the game got corrupted before i could save the file and the character is hard to control because he is a spirit 

thanks for the review :) 

Submitted

Nice game .

I think reading what happening on the screen is a bit hard sometimes , but that maybe just me .

Developer

now that you mention it i kinda agree